导读 | 这篇文章介绍了C#序列化与反序列化集合对象并实现版本控制的方法,文中通过示例代码介绍的非常详细。对大家的学习或工作具有一定的参考借鉴价值,需要的朋友可以参考下 |
当涉及到跨进程甚至是跨域传输数据的时候,我们需要把对象序列化和反序列化。
首先可以使用Serializable特性。
[Serializable] public class Person { public string _firstName; public string _secondName; //序列化 [OnSerializing] internal void OnSerializing(StreamingContext context) { _firstName = _firstName.ToUpper(); _secondName = _secondName.ToUpper(); } //反序列化 [OnDeserialized] internal void OnDeserialized(StreamingContext context) { _firstName = _firstName.ToLower(); _secondName = _secondName.ToLower(); } }
当然,也可以实现ISerializable接口。在接口方法GetObjectData完成序列化,把信息保存到SerializationInfo中,在构造函数中反序列化,把信息从SerializationInfo中读取出来。
[Serializable] public class Person : ISerializable { public string _firstName; public string _secondName; public Person() { } //反序列化 public Person(SerializationInfo si, StreamingContext context) { _firstName = si.GetString("first").ToLower(); _secondName = si.GetString("second").ToLower(); } //序列化 public void GetObjectData(SerializationInfo info, StreamingContext context) { info.AddValue("first", _firstName.ToUpper()); info.AddValue("second",_secondName.ToUpper()); } }
下面的类,描述了对象的第一个版本。
[Serializable] public class SomeClass : ISerializable { private int a; public SomeClass(){} public SomeClass(SerializationInfo info, StreamingContext context) { a = info.GetInt32("myval"); } public void GetObjectData(SerializationInfo, StreamingContext context) { info.AddValue("VERSION",1); info.AddValue("myval", a); } }
现在SomeClass要增加一个私有字段,成为版本二。
[Serializable] public class SomeClass : ISerializable { private int a; private string b; public SomeClass(){} public SomeClass(SerializationInfo info, StreamingContext context) { int VERSION = info.GetInt32("VERSION"); a = info.GetInt32("a"); if(VERSION > 1) { b = info.GetString("another"); } else { b = "默认值"; } } public void GetObjectData(SerializationInfo, StreamingContext context) { info.AddValue("VERSION",2); info.AddValue("myval", a); info.AddValue("another", b); } }
如果一个集合对象需要实现序列化和反序列化,那么集合元素对象必须可以被序列化和反序列化,并且集合元素对象中的对象属性也必须可以被序列化和反序列化,依此类推。
[Serializable] public class Car : ISerializable { private string _model; private int _year; private Owner _owner; public Car() { } public Car(SerializationInfo info, StreamingContext context) { this._model = (string) info.GetValue("Model", typeof (string)); this._year = (int) info.GetValue("Year", typeof (int)); this._owner = (Owner) info.GetValue("Owner", typeof (Owner)); } public void GetObjectData(SerializationInfo info, StreamingContext context) { info.AddValue("Model",this._model); info.AddValue("Year", this._year); info.AddValue("Owner", this._owner); } } [Serializable] public class Owner : ISerializable { private string _name; public Owner() { } public Owner(SerializationInfo info, StreamingContext context) { this._name = (string) info.GetValue("Name", typeof (string)); } public void GetObjectData(SerializationInfo info, StreamingContext context) { info.AddValue("Name", this._name); } }
以上,我们想序列化Car的集合到文件中,再反序列化Cars的集合读取出来。那么,我们必须让Car可以被序列化和反序列化,Car的属性对象Owner也必须可以被序列化和反序列化。
接着,用来封装Car集合的一个类。
[Serializable] public class CarsList : ISerializable { private List_cars; public List Cars { get { return this._cars; } set { this._cars = value; } } public CarsList() { } public CarsList(SerializationInfo info, StreamingContext context) { this._cars = (List ) info.GetValue("Cars", typeof (List )); } public void GetObjectData(SerializationInfo info, StreamingContext context) { info.AddValue("Cars", this._cars); } }
针对CarsList写一个序列化和反序列化的帮助类。
public class SerializerHelper { public SerializerHelper() { } //序列化 public void SerializeObject(string fileName, CarsList carsList) { //根据文件名打开流 Stream stream = File.Open(fileName, FileMode.Create); BinaryFormatter bFormatter = new BinaryFormatter(); //把对象序列化到流中 bFormatter.Serialize(stream,carsList); stream.Close(); } //反序列化 public CarsList DeserializeObject(string fileName) { CarsList carsList; //根据文件名打开流 Stream stream = File.Open(fileName, FileMode.Open); BinaryFormatter bfFormatter = new BinaryFormatter(); carsList = (CarsList)bfFormatter.Deserialize(stream); stream.Close(); return carsList; } }
在客户端按如下调用:
static void Main(string[] args) { Listcars = new List (); CarsList carsList = new CarsList(); carsList.Cars = cars; SerializerHelper serializerHelper = new SerializerHelper(); serializerHelper.SerializeObject(@"temp.txt", carsList); carsList = serializerHelper.DeserializeObject(@"temp.txt"); cars = carsList.Cars; }
以上就是这篇文章的全部内容了,希望本文的内容对大家的学习或者工作具有一定的参考学习价值
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